The Kohelet Prize Database
Database Entries Tagged with: STEAM
Explore the Kohelet Prize Database
Prize Categories
- Interdisciplinary Integration (79)
- Real-World Learning (105)
- Learning Environment (30)
- Differentiated Instruction (45)
- Development of Critical and / or Creative Thinking (56)
- Risk Taking and Failure (12)
Pedagogy
- Blended Learning (112)
- Constructivist (195)
- Design Thinking (41)
- Experiential Education (65)
- Flipped Learning (13)
- Gamification (6)
- Hevruta (31)
- IBL - Inquiry Based Learning (135)
- Language Immersion (13)
- Montessori (21)
- PBL - Project Based Learning (238)
- Social Emotional Learning (54)
- Socratic Method (10)
- Soulful Education (17)
- Whole Brain Teaching (27)
- UBD - Understanding By Design (105)
- 21st Century Skills (273)
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- Art (149)
- Computer Science (73)
- Economics (8)
- Engineering (28)
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- Math (102)
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- 8th Grade (138)
- 9th Grade (104)
- 10th Grade (110)
- 11th Grade (110)
- 12th Grade (109)
Mishkeh Mechanic / Success Strategist 2.0
Middle school students completed a project in their STEAM cross-curricular class and followed the Teshuva process to "realize," and thus capitalize upon, their mistakes and successes; this highly replicable, easily transferable project took on a far-reaching mind of its own, with students at the helm of the real-life skills ship.
Baby Moshe’s Basket 2.0 and Domino Designs: Shemot 2:3 and 2:5 Reinvisioned through the Lens of STEAM and Design Thinking
Harnessing the power of STEAM and Design Thinking, students built and attempted to float a tevah to garner insight into Moshe’s birth mother’s attempt to save him from death, and designed and executed a domino formation based on the significance of the actions of Bat Paroah and other characters central to the early experiences of the Jews in Egypt.
Austin Jewish Academy (AJA) Fifth-Grade Sustainability Curriculum
As part of AJA's commitment to educating life-long environmental stewards, Ms. Hidalgo developed a reproducible model curriculum to teach sustainability through opportunities for real-world learning. Her program involves innovative classroom study and school-to-farm service learning and has an extraordinary impact on her students and AJA community.
Why do we research and look for alternatives?
Why should Kitah Dalet learn about alternative energy? What do our Jewish Texts teach us about G-d’s creation, Earth? How can children begin to research, build, and educate other students about alternative sources? The Alternative Energy Project is an interactive and engaging curriculum that focus on both responsibility and abstract thinking.
Making a Talmudic Sugya Occupy Space
Students composed their own talmudic sugyas using argument forms mastered during their year of study, based on key themes in biblical and talmudic texts they had learned. They then transferred the concepts of their sugyas into three-dimensional sculptures that reflect the thesis and arguments of the sugyas they had written.
Creating a Positive Environment for All Children
The South Florida Jewish Academy engages in a holistic approach to education. All teachers, in every subject and at every level work seamlessly as a team to put together a comprehensive plan for each student. This manifests itself in numerous creative and innovative programs and curricula.
Are You ‘Board’ with Traditional Lesson Plans? GAME ON!
GameOn! provides students with innovative skills they use to create board games based on their mastery of a particular topic. Students transform their knowledge of any subject into a tool used by other students. Creating a website, we connected classrooms across the globe through educational game play and development.
Mishkeh Mechanic/Success Strategist
Eighth grade students completed a project in STEM class, documenting throughout using the SeeSaw app's video and picture abilities, and crafted a non-fiction “narrative" in Language Arts class, where they followed the Teshuva process to "realize," and thus capitalize upon, their mistakes.
Gan Chaiot Chadash–The New Zoo Project
With the goal of designing a habitat for an animal on the endangered species list, the students utilized their knowledge of area and perimeter to create a habitat enclosure to scale, research the taxonomy of their chosen animal, and explore our Jewish duty to care for and protect animals. The unit is infused with Hebrew text and vocabulary.
STEAM Initiative
The Ma’ayanot STEAM initiative orchestrates a learning environment which fosters creativity and reasoning, compelling students to evaluate, ideate, prototype, test, and iterate . Our philosophy is one of Constructionism which shares constructivism’s connotation of learning as ‘building knowledge structures’ and adds the idea that this happens most pronounced in a context where the learner is consciously engaged in constructing an entity. Students are forced to engage dynamically with their creations in order to prevail in the fruition of their design.
What is PV? A PBL Odyssey
What is PV? Learn all about it in this six-minute video made by the 6th graders at Lander~Grinspoon Academy. This video is the culmination of a year long Project Based Learning experience on solar power. It was produced utilizing community media at Northampton Community Television.
Technology… Innovation and Integration featuring the Startup Incubator
The Adelson Educational Campus has constructed a 5000 square feet, state-of-the-art, invention and entrepreneurial workshop: the Startup Incubator. In this space, teachers and mentors work collaboratively with students to employ the design cycle in identifying and tackling real-world challenges, prototyping a wide range of products via coding, digital media, and 3D fabrication. This innovative, interdisciplinary learning environment, paired with school wide one-to-world device deployment and extensive technology professional development, is providing our community a relevant and progressive “Education for Life.”
Tashlich STEAM Waterfall
This project was planned for grades TK-8 to participate in a school-wide STEAM project to learn about Rosh Hashana, Tikkun Olan, Teshuvah, and Tashlich. The project included integration of Science, Technology, Engineering, Art and Math into Judaic Studies.
Mishkan Meets Makerspace
In our “Mishkan meets Makerspace” unit of study, we integrated skills from all S.T.E.A.M. disciplines, Science, Technology, Engineering, Arts, and Mathematics and enhanced our studies of Parshat Trumah by creating our own three dimensional model Mishkan. Using the chumash text as a foundation for purposeful learning, students worked collaboratively to bring the complex details of the Mishkan to life with excitement and passion. The final product incorporated all four learning modalities and six of Gardner’s multiple intelligences enabling each student to experience, engage and conceptualize ideas according to individual learning style and interest.
Innovating Real-World Solutions in the Startup Incubator
The Adelson Educational Campus has constructed a 5000 square feet, state-of-the-art, invention and entrepreneurial workshop: the Startup Incubator.
In this space, teachers and mentors from university and industry work collaboratively with students to employ the design cycle in identifying and tackling real-world challenges. Prototyping a wide range of products from mobile apps and digital videos to IoT devices and drones, students ultimately develop not only solutions but lean startups through our relevant and progressive “Education for Life.”