The Kohelet Prize Database
Database Entries Tagged with: constructionist
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Prize Categories
- Interdisciplinary Integration (79)
- Real-World Learning (105)
- Learning Environment (30)
- Differentiated Instruction (45)
- Development of Critical and / or Creative Thinking (56)
- Risk Taking and Failure (12)
Pedagogy
- Blended Learning (112)
- Constructivist (195)
- Design Thinking (41)
- Experiential Education (65)
- Flipped Learning (13)
- Gamification (6)
- Hevruta (31)
- IBL - Inquiry Based Learning (135)
- Language Immersion (13)
- Montessori (21)
- PBL - Project Based Learning (238)
- Social Emotional Learning (54)
- Socratic Method (10)
- Soulful Education (17)
- Whole Brain Teaching (27)
- UBD - Understanding By Design (105)
- 21st Century Skills (273)
Subjects
- Art (149)
- Computer Science (73)
- Economics (8)
- Engineering (28)
- English/ Writing/ Language Arts (181)
- Gemara (65)
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- History (173)
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- Literature (159)
- Math (102)
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- Science (151)
- Social Emotional Learning (53)
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- Technology (40)
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- 7th Grade (142)
- 8th Grade (138)
- 9th Grade (104)
- 10th Grade (110)
- 11th Grade (110)
- 12th Grade (109)
STEAM Initiative
The Ma’ayanot STEAM initiative orchestrates a learning environment which fosters creativity and reasoning, compelling students to evaluate, ideate, prototype, test, and iterate . Our philosophy is one of Constructionism which shares constructivism’s connotation of learning as ‘building knowledge structures’ and adds the idea that this happens most pronounced in a context where the learner is consciously engaged in constructing an entity. Students are forced to engage dynamically with their creations in order to prevail in the fruition of their design.
Making Space Holy
Fourth Grade students were challenged to transform the school's maker space into a full-scale Mishkan. Students self-organized to design and build the various components of the Mishkan using limited materials, tools, and resources. These constraints intentionally mimicked the design challenges faced by the Israelites.